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Floola 2048
Floola 2048










  1. #FLOOLA 2048 CODE#
  2. #FLOOLA 2048 OFFLINE#

Normal and GUI not in use | Normal and GUI in use | and Boosted Saratoga: that would give strange variations in scroll speeds or updates of complex wps etc. Saratoga: ah, but that it does no matter how much other cpu use there is I think a pretty simple solution is to just make CPU_NORMAL depend on if the buttons have been touched recently

#FLOOLA 2048 CODE#

I just know that if the PCM buffer gets low, the CPU boostsĪmiconn: I agree that tagging code for boosting doesn't feel terribly simple/elegant either Saratoga: I can't find the "starve" boosting in playback.c. Zagor: Buschel, Toni and I proposed that, but people said we can't do that right now because the GUI and plugins become ugly I mean we waste more power every second right now by having a 30MHz normal clock then I'm proposing to waste for 5 or 10 seconds at a time I'd expect the version with 4096 byte sectors handled in rockbox to be considerably slower on 512-byte writes than the other I will post the result in a moment, I still have to do it at 80Mhz then we're boosting for fractions of seconds instead of 5-10. Saratoga: reduce average clockspeed and boost heavy code instead. I'm just saying we can skip updating the screen when backlight is off, hence not having to boost.īecause the normal clock speed can be reduced, and the average clock made lower overall I don't want clock speed tied to backlight. Zagor: properly implemented it can actually save power Saratoga: leaving it at heightened speed for several seconds doesn't sound very economicĪmiconn: I am testing the HD and it seems that changing the parameter to 4096 is twice as fast as if I comment the line I orginally proposed tieing clock speed to the LCD time out, but people thought that was clumsy as well Zagor: its been discussed using that logic too idle = turned off display = much less heavy work Yeah but we already have the backligt/display timeout for that.

floola 2048

Hmm, in fact there's another thing: I don't know whether we need to do the core sync magic when using the divider for boosting. I was thinking change the normal CPU clock to maybe 40 or 45MHz and leave it there for 5-10 seconds Zagor: if the buttons are pressed then someone is probably looking at the screen though, so things like WPS updates should happen as fast as possible too 9 times out of 10, the idle state simply doesn't do many heavy things with "free" boosting, simply boost heavy things. Saratoga: I think using button timin feels a bit backwards. #rockbox log for 00:00 :11Ĥ5MHz would do just as well but use 11mA less currentīut there's another important point to consider: the i.MX 31 Since you do not appear to use such a browser, this page will simply show the current log, and not automatically update. Notice: Only Gecko based browsers prior to FF4 support the multipart/mixed "server push" method used by this log reader to auto-update. The icon identifies that the person is a core developer (has commit access).

#FLOOLA 2048 OFFLINE#

Enjoy 2048 online or in offline mode!įor support please contact us at or visit RazzlePuzzles.#rockbox Previous day | Jump to hour: 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | Next dayĬlick in the nick column to highlight everything a person has said. You can play our classic version of 2048 by Razzle Puzzles on your phone and tablet. The original 2048 game was created by Gabriele Cirulli and was released as an open sourced game. Track your top and average 2048 scores over time with our stats tracker. The ultimate goal is to combine enough tiles to get to the 2048 tile and win! Some expert 2048 players are even able to achieve the 40 tiles!

floola 2048

New tiles appear on the board after each swipe and start off as the value 2 or 4. Tile numbers increase from 2 to 4 to 8 to 16 and so on until 2048 and beyond. When two tiles with the same number touch, they merge into one and the original number doubles.

floola 2048

Swipe right, left, down and up to move the numbered tiles on the board. Join the numbers and get to the 2048 tile! If you like swipe and puzzle games, you will love 2048! 2048 works great in offline mode too!












Floola 2048